Aus ARK: Survival Evolved Wiki
Wechseln zu: Navigation, Suche

Stämme erlauben ARK Spielern Gruppen zu bilden und auf ein gemeinsames Ziel hinzuarbeiten, so wie zum Beispiel feindliche Stämme zu bekämpfen oder End-Game Bosse zu besiegen. Stämme können mehrere Admins und einzigartige Regierungsformen haben.

Siehe Official Server Tribe Directory und Unofficial Server Tribe Directory wenn du einen Stamm bzw. Mitglieder suchst.

Generelles[Bearbeiten | Quelltext bearbeiten]

In ARK: Survival Evolved kann man einen Stamm erstellen und Freunde hinzufügen. Alle gezähmten Kreaturen können von jedem in deinem Stamm befehligt werden. Deine Stammes Mitglieder können auch an deinen Betten Respawnen. Befördere Mitglieder zum Admin um das Management zu erleichtern.

Du kannst auch Stamm Level erstellen. Dabei kann man ein System erschaffen, welches bestimmten Personen verbietet auf Items oder Kisten zuzugreifen. Um das zu tun muss ein bestimmtes Level erreicht werden.

Beispiele[Bearbeiten | Quelltext bearbeiten]

Making a door to an air lock level 3 in your Stamm therefore no one below that level can open that door, The best thing is you can use this system on dinosaurs too so if you want personal dinosaurs make it the highest rank so only you or other people you put on that level can ride the Dino.

Stamm Directory[Bearbeiten | Quelltext bearbeiten]

View the Official Server Stamm Directory und Unofficial Server Stamm Directory if you're looking to join an ARK Stamm. If you'd like to add your Stamm to the Directory, use the Submission Form on either Directory page.

Stamm Vorteile[Bearbeiten | Quelltext bearbeiten]

There are benefits to forming a Stamm beyond strength in numbers against both the savages of the world as well as some of the more unsavory survivors that roam the ARK. Farming und performing XP gaining activities within the vicinity of your Stammmates will provide bonus XP. Form communities to help advance levels und achieve enlightenment faster than you ever could alone!

Einen Stamm erstellen / beitreten[Bearbeiten | Quelltext bearbeiten]

To create a Stamm, open your inventory und click "Stamm Management". Here you will be able to create, manage, or leave your Stamm. As of v260, Stämme are now automatically created in singleplayer.

To invite someone to your Stamm, approach them und hold the action key (default E) to bring up the interaction wheel. If you're able to invite to your Stamm, the option will appear to send an invitation. Hold your cursor over the invitation until the timer is up to send the invitation.

To accept a Stamm invitation, bring up the interaction menu on the person that invited you und hold your cursor over the invitation until the timer is up to accept.

Stamm owners can also designate members in their Stamm as admins, allowing those members to send invites to anyone as well. To make a Stamm member an admin, open the "Stamm Management" menu, click the player's name, und click "Make this member an admin".

When in a solo Stamm, owning structures und tamed animals, und joining with another Stamm, be sure to MERGE the Stämme together, or everything belonging to your Stamm will be lost.

Typen von Stämmen[Bearbeiten | Quelltext bearbeiten]

Stämme will often fall into more than one of the below categories, but they tend to focus on one primary aspect of the game.

  • PVE Stamm - This type of Stamm focuses on activities that do not engage other Spielern/Stämme in a hostile way. These Stämme may focus on end-game bosses such as Broodmother Lysrix und taming rare dinos.
  • PVP Stamm - PVP Stämme focus on attacking rival Stämme, forming alliances, und engaging other Spielern in combat.

Stammes Regierung[Bearbeiten | Quelltext bearbeiten]

Before joining a Stamm, make sure to view the Stamm's information in the activation menu. This information determines how ownership, taming, und PIN codes will be managed. If you do not see any Stamm Governance settings, they have not been set up yet.

Dino Ownership[Bearbeiten | Quelltext bearbeiten]

These settings control how your Dinosaur ownership will be affected once you join the Stamm.

Stamm Besitz[Bearbeiten | Quelltext bearbeiten]

Any Dinosaur you own belongs to the Stamm, und any Stamm member can unclaim, ride, access the inventory, und commund the Dino. Affects dinos owned previously to when you joined the Stamm. If you leave the Stamm, the Dino stays.

Persönlicher Besitz, Stamm geritten[Bearbeiten | Quelltext bearbeiten]

Stamm members can access your Dino’s inventory, ride, und commund your Dinosaur, but the Dino is still owned by you. For example, say you have a female Rex und it is named Rexina. Above its name it will say, "owned by [username]". That is how you will know it's your dinosaur. If you leave the Stamm, the Dino will leave with you.

When you join or make a Stamm, any Dino you have will be in the Stamm. Other people in your Stamm will be able give communds to your Dino that they did not tame. If you tame a Dino und you are in a Stamm it will be in the Stamm und the people in the Stamm will be able to give communds to it. Your Stamm mates can put stuff in the Dino's inventory und put a saddle on it so they can ride it or as a gift to you. When your Stammmate rides the Dino they can attack with it und gather resources from the Dino's inventory.

Persönlicher Besitz, Persönlich geritten[Bearbeiten | Quelltext bearbeiten]

Stamm members cannot ride, commund, or access your Dino’s inventory. If you leave the Stamm, the Dinosaur also leaves.

Dinos Zähmen[Bearbeiten | Quelltext bearbeiten]

These settings control how Dino taming will be hundled once you’ve joined the Stamm. This option is only available if Dino Ownership is not set to “Stamm Owned” in the above setting.

Stamm Zähmung[Bearbeiten | Quelltext bearbeiten]

Once you join the Stamm, any Dino you train will belong to the Stamm. Any Stamm member can unclaim, ride, access inventory, und commund the Dinosaur. If you leave the Stamm, the Dino stays.

Persönliche Zähmung[Bearbeiten | Quelltext bearbeiten]

Once you join the Stamm, any Dino you tame will belong to you und follow the Stamm’s Dino Ownership rules. Taming rights are determined by who knocked the Dino out (if knocked out by a player) or put the first piece of food in its inventory. View the Taming HUD to see who will own the Dinosaur.

Strukturen Besitz[Bearbeiten | Quelltext bearbeiten]

These settings control who owns structures in the Stamm, as well as who can demolish, place new objects, und set PIN codes.

Stamm Besitz[Bearbeiten | Quelltext bearbeiten]

Every structure und object placed is owned by the entire Stamm, und all Stamm members can interact with it. If you leave the Stamm, anything you built as a Stamm member remains in the Stamm.

Persönlicher Besitz, Stamm Snap, Admin Zerstörung[Bearbeiten | Quelltext bearbeiten]

Anything you place is owned by you und will continue to be yours if you leave the Stamm. Stamm snap allows other Stamm members to place objects und build nearby. Admin Demolish means that only you or admins can demolish what you own.

Persönlicher Besitz, Persönlicher Snap[Bearbeiten | Quelltext bearbeiten]

Anything you place is owned by you, und only you can add on to it by placing new objects or structures. If you leave the Stamm, you retain ownership.

Schlösser & Pins[Bearbeiten | Quelltext bearbeiten]

These settings control how Locks & Pincodes will be hundled between Stamm members. This option is only available if Structure Ownership is not set to “Stamm Owned” in the above setting. The game is not complete so the members may still have control of the storage boxes.

Stamm Locks & Pincodes[Bearbeiten | Quelltext bearbeiten]

Applies to gates, doors, und does not apply to storage chests. If any of these objects are locked or has a PIN, Stamm members can automatically bypass this. Non-Stamm members will have to know the PIN or else they cannot access these items.

Personal Locks & Pincodes[Bearbeiten | Quelltext bearbeiten]

Applies to gates, doors, und does not apply to storage chests. If any of these objects are locked or has a PIN, only you can immediately bypass this. Both Stamm members und non-members must know the PIN to access the item.

Stamm Gruppen[Bearbeiten | Quelltext bearbeiten]

Vorlage:See also Is a way for Stamm leaders to limit the access of Stamm members.

By creating subgroups und then setting a Rank Number, 0-9 (recommended) where 0 allows all members. The founder or admin of the Stamm can assign any Stamm-owned structure or dino to a 'Rank Number'. An example of this function is that: A Stamm member Rank 0 won't be able to open doors or ride/or whistle dinos that is assigned to Rank 1 or up.

  • When starting a group, it's important to make more than one group. Otherwise, the main admins within the Stamm will be limited to the rank numbers like stundard members. Basically have a Non-Admin:Group und Admin-Only:Group relation. It is okay to place an Admin into a lower ranking group.
    • Group admins' purpose is to help manage the Stamm. Depending on what the Stamm Owner/Admin decides for the group admin's ability they can:
      • Recruit Spielern
      • Banish Spielern from Stamm
      • Promote or Demote a member to certain Position or even Rank #
  • When a group member builds, their structure is automatically assigned to the last number rank they chose before.
  • One can view the Group und Ranking as a type of Guild System. System of rules und regulations that allows members certain access und certain promotional benefits.
  • Another purpose of the Group-Ranking system is to lower the chances of tribal theft, sabotage und dino carelessness.

Stammes Krieg[Bearbeiten | Quelltext bearbeiten]

Since the release of Patch 223.0, Stämme in PvE now have an option to declare war on each other. To do this, the Owner or Admins of the Stamm go up to another Stamm's Owner or Admins. When selecting an option, they may either recruit or declare war. Declaring war will bring up the schedule menu. This will allow when the war offically begins und ends.

Current Day/Time[Bearbeiten | Quelltext bearbeiten]

This displays what the current in-game time is. An admin can change the time of day, e.g. timeofday 08:00 to set the time to 08:00.

Start Day/End Day[Bearbeiten | Quelltext bearbeiten]

What day the war begins und ends. Defaulted on the current in-game day

Start Time/End Time[Bearbeiten | Quelltext bearbeiten]

What time, in in-game hours und minutes, the war will take place. Default starts at 6, in-game, minutes from the current time und ends an hour later.

Stamm Allianz[Bearbeiten | Quelltext bearbeiten]

Since the release of Patch 235.0, Stämme in PvE und PvP now have an option to form an Alliance with each other. To do this, the Owner or Admins of a Stamm must form an alliance by entering a name und clicking the "Form new alliance" button in the Stamm Manager, then if they formed or are an admin of an alliance, they must go up to another Stamm's Owner or Admins. When selecting an option, they may either recruit, declare war or invite to Alliance. Once the other Stamm admin has accepted the invite, the Stämme will become allies which changes some interactions those Stämme will have, including the most immediately obvious change, that their Spielern und dinos are highlighted in cyan text, similar to their own Stamm's green names. A Stamm Alliance admin can promote other Stämme to admin or remove them from the Stamm alliance at any time via the Stamm manager interface, similarly a member Stamm may leave an alliance at any time. Stämme may join or be admins of up to 5 Alliances at a single time und a single Alliance can consist of up to 12 Stämme at a time.

Features of Stamm Alliances[Bearbeiten | Quelltext bearbeiten]

  • Allied Stämme' Spielern und Dinos are highlighted in visible cyan text from a far greater distance than the usual red text.
  • There is a separate Alliance chat between all members of an Alliance.
  • Allied Stamm members are able to jump into the pouch of a tamed Procoptodon or the additional seats of a Gallimimus, Tapejara, Diplodocus, Roll Rat, or Rock Drake.
  • Pillars und foundations do not prevent an allied Stamm from building any structures nearby, although no structures can be snapped to or placed directly on top of another Stamm's structures. Be warned that if a Stamm leaves an alliance, any structures built within the usual no-build zone will not be able to have any additional structures added to them until foundations/pillars are removed or the alliance is reformed.
  • Any Allied Stamm's powered Electrical Outlet will power any allied Electrical structures built nearby it.
  • Dinos can eat from allied Stämme' troughs.
  • Allied Stämme' can take part in your Stamm wars.

Additional Features of Stamm Alliances on a PvP server[Bearbeiten | Quelltext bearbeiten]

  • Dinosaurs set to "Aggressive" or "Neutral" will not attack an allied Stamm member or their dinos.
  • Turrets und Plant Species X will not target allied Stamm members or their dinos.
  • Allied Stämme' fliers can carry mounts with riders, rather than remove the rider.
  • Servers with offline protection mode enabled will disable being able to create a Stamm alliance.