Waffen

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Es gibt eine Menge verschiedener Waffen in ARK: Survival Evolved. Sie reichen vom einfachen Speer aus Holz und Stein bis zum vollautomatischen Sturmgewehr und Raketenwerfer. Die meisten Waffen werden mit der Verwendung abgenutzt und müssen regelmäßig repariert werden. Wenn eine Waffe eine Art Munition hat (z. B. ein Bogen mit Pfeilen oder Schusswaffen mit Kugeln) und man diese entladen möchte, muss man hierfür das Symbol der Waffe mit gedrückter Strg-Taste in das Inventar ziehen. Fernwaffen haben ungefähr die gleichen Lade- und Entladezeiten

Waffen auf Dinos[Bearbeiten | Quelltext bearbeiten]

Auf einigen Dinosauriern ist es möglich, vom Rücken aus verschiedene Waffen zu nutzen. Hierfür wird man immer in die Ego-Perspektive gesetzt, die Ausnahme bildet hierbei die Fackel. Sobald du ein Werkzeug oder eine Waffe ziehst, während du eine Kreatur reitest, kannst du die Kreatur nicht mehr mit der Maus, sondern musst mit den Tasten A und D steuern. Du kannst auch keine Angriffe des Dinosauriers mehr ausführen während du das Werkzeug oder die Waffe ausgerüstet hast.

==Metal Pick.png Werkzeug==

Stein-Spitzhacke[Bearbeiten | Quelltext bearbeiten]

Stone Pick

Die Steinspitzhacke ist das erste Werkzeug, um Bäume zu fällen, oder Steine abzubauen. Sie kann direkt im Inventar hergestellt werden - es wird hierfür kein Engram benötigt. Mit der Steinspitzhacke erntet man mehr Thatch.png Stroh als Wood.png Holz wenn man einen Baum fällt, mehr Raw Meat.png Rohes Fleisch als Hide.png Leder wenn man einen Kadaver abbaut, und mehr Flint.png Feuerstein als Stone.png Stein wenn man einen Stein abbaut.

Steinaxt[Bearbeiten | Quelltext bearbeiten]

Stone Hatchet

Die Steinaxt, ist das zweite Werkzeug, dass man herstellen kann, um an Materialien zu gelangen. Anders als die Steinspitzhacke, benötigt die Steinaxt Level 2 und 3 Engram Punkte. Mit der Steinapitzhacke erhält man mehr Wood.png Holz als Thatch.png Stroh, wenn man einen Baum fällt, mehr Hide.png Leder als Raw Meat.png Rohes Fleisch, wenn man einen Kadaver abbaut, und mehr Stone.png Stein als Flint.png Feuerstein, wenn man einen Stein abbaut.

Fackel[Bearbeiten | Quelltext bearbeiten]

Torch

Die Fackel erzeugt Licht und Wärme, was vor allem in der Nacht oder in Höhlen hilfreich ist. Solange man die Fackel ausgerüstet hat, nutzt sich diese ab. Fackeln können auch mit Rechtsklick Right Mousebutton geworfen werden, und brennen bis sie komplett abgenutzt sind. Spieler haben die Fackel automatisch mit dem Betreten des Spiels freigeschaltet.

  • Schaden: 15
  • Erzeugt Licht & Wärme

Leuchtstab[Bearbeiten | Quelltext bearbeiten]

Glow Stick

Exclusive to Aberration, Glow stick provides artificial illumination to players, useful during the night and especially due to the nature of the map. Glow stick can also be thrown with Right Mousebutton and it will stick to the surface of whatever it was thrown at, lasting for 12 minutes before disappearing. It can be learned at level ? for ? Engram points.

  • Extinguishes if removed upon activation
  • Thrown Glow sticks cannot be recovered, and lasts for 12 minutes.

Metallspitzhacke[Bearbeiten | Quelltext bearbeiten]

Metal Pick

Die Metallspitzhacke ist die Metall Version von der Stone Pick.png Stein-Spitzhacke. Sie hat eine höhere Erntegeschwindigkeit und eine höhere Ernterate als das Gegenstück aus Stein. Außerdem ist es mit der Spitzhacke möglich Metal.png Metall aus Steinen zu erhalten - es ist auch möglich Metallsteine von Bergen abzubauen. Von Steinen am Fluss besteht eine höhere Ernterate von Metal.png Metall. Die Metallspitzhacke kann ab Level 20 für 6 Engram Punkte erlernt, und in der Smithy.png Werkbank hergestellt werden.

  • Schaden: 34
  • Erntet mehr Ressourcen. Unter anderem Metal.png Metall

Metallaxt[Bearbeiten | Quelltext bearbeiten]

Metal Hatchet

Die Metallaxt ist die Metall Version der Stone Hatchet.png Steinaxt. Sie hat eine höhere Erntegeschwindigkeit und eine höhere Ernterate als ihr Gegenstück aus Stein. Wie die Metallspitzhacke kann die Metallaxt ab Level 20 für 6 Engram Punkte erlernt und in der Smithy.png Werkbank hergestellt werden.

  • Schaden: 40
  • Erntet mehr Ressourcen

Metallsichel[Bearbeiten | Quelltext bearbeiten]

Metal Sickle

Die Metallsichel ist ein Metallwerkzeug, um Fiber.png Fasern von Sträuchern zu ernten. Sie kann ab Level ? für ? Engram Punkte erlernt, und in der Smithy.png Werkbank hergestellt werden.

Kletteraxt[Bearbeiten | Quelltext bearbeiten]

Climbing Pick

Exclusive to Aberration, Climbing picks are a useful tool for navigating around the depths of the underground malfunctioned ARK and the hillsides of cliff and mountains. It can be unlocked at level ? for ? engram points and crafted in the Smithy.png Smithy. It functions as a way of navigating through walls and ceilings, something that only specific mounts are only capable of doing.

  • Schaden: 14
  • Nutzt sich beim Klettern ab. Beim Fallen erhöt sich die Abnutzung.

Zange[Bearbeiten | Quelltext bearbeiten]

Pliers

Exclusive to Aberration, Pliers are a great way of repairing tools that would normally require to be done at Smithy.png Smithy. However, the costs of repairing them doubles in exchange. It can be unlocked at level ? for ? engram points and crafted in the Smithy.png Smithy.

  • Ermöglicht die Reparatur von Gegenständen, die in der Werkbank hergestellt wurden.

Kettensäge[Bearbeiten | Quelltext bearbeiten]

Chainsaw

Exclusive to Scorched Earth, Chainsaw functions as a versatile wood-cutting tool and harvesting resources, and doubles as a very powerful weapon.

  • Schaden: 14
  • Treibstoff: Gasoline.png Benzin
  • Erntet mehr Ressourcen von toten Dinos & beispielsweise Bäumen.


==Sword.png Nahkampf==

Speer[Bearbeiten | Quelltext bearbeiten]

Stone Spear

The Spear is the first weapon players will use to fend off the Island's native creatures. In addition to dealing more melee damage than the Stone Axe or Stone Pick, the Spear can also be thrown at distant or aerial foes as a ranged attack. Unlike most weapons and tools, the Spear suffers no durability loss when used; however, it has a chance to break upon use, destroying the weapon. As such, it is recommended to carry several backup Spears when attacking creatures or players. The Spear costs ? engram points to unlock and can be unlocked from level ?.

  • Schaden: 30
  • Hat die Chance bei Benutzung abzubrechen

Pike[Bearbeiten | Quelltext bearbeiten]

Pike

The Pike is an upgraded version of the Spear that trades versatility for damage and durability. Unlike its spear counterpart, it cannot be thrown. It has nearly double the damage of its predecessor to make up for this shortcoming, and its durability bar allows the Pike to last through many more fights, due to not breaking randomly like the Spear. However, with its high weight of 10, carrying spares can quickly weigh you down, and the inability to craft or repair one without a Smithy.png Smithy means it can be problematic in long battles such as those in Caves. The Pike costs ? engram points and can be unlocked from level ?.

  • Schaden: 55

Holzknüppel[Bearbeiten | Quelltext bearbeiten]

Wooden Club

Wooden Clubs are used to inflict Torpidity.png Torpidity while inflicting minor damage against the target. This is the earliest way to effectively immobilize small creatures. Once unconscious, creatures are defenseless, and are able to be tamed. It is also a potent weapon for knocking out other players, as the Torpidity gain is unaffected by armor. It can be unlocked at level ? for ? engram points. The Wooden Club can also be used to harvest large amounts of Organic Polymer.png Organic Polymer from dead Kairuku.png Kairuku.

  • Schaden: 5 (20 Benommenheit)

Schwert[Bearbeiten | Quelltext bearbeiten]

Sword

Das Schwert ist eine starke und vielseitige Nahkampfwaffe. Es führt öfter und schneller mächtige Angriffe aus als die Pike, und kann an der Seite eines Shield getragen werden. Es kann ab Level ? für ? Engram Punkte erlernt, und in der Smithy.png Werkbank hergestelt werde .

  • Schaden: 90

Elektroschocker[Bearbeiten | Quelltext bearbeiten]

Electric Prod

The Electric Prod is unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator. It can instantly knock out smaller creatures and humans who aren't wearing Riot Chestpiece.png Riot Armor. After hitting a single target with the Prod, it will break. To make it function again, it needs to be refilled with 8 AnglerGel.png Angler Gel at the Fabricator.png Fabricator. Only the Item Quality of the Electric Prod and the armor of the target influence the amount of Torpidity dealt, not the player's melee damage or any buffs.

  • Erzeugt 266 Betäubung
  • Wird nach dem Gebrauch zerstört

==Metal Shield.png Schilde==

Holzschild[Bearbeiten | Quelltext bearbeiten]

Wooden Shield

Das Holzschild ist das erste erlernbare Schild in ARK. Schilder können in der Nebenhand ausgerüstet werden. Mit dem Halten der rechten Maustaste Right Mousebutton blockt man. Es kann ab Level ? für ? Engram Punkte erlernt, und im Inventar hergestellt werden.

  • Schützt beim Blocken vor frontalen Angriffen.

Metallschild[Bearbeiten | Quelltext bearbeiten]

Metal Shield

The Metal Shield is the upgraded version of the Wooden Shield. Though its durability is much higher than its counterpart, it weighs much more as well, making it difficult to carry around. It can be unlocked at level ? for ? engram points and crafted in the Smithy.png Smithy.

  • Schützt beim Blocken vor frontalen Angriffen.

SWAT Schild[Bearbeiten | Quelltext bearbeiten]

Riot Shield

The Riot Shield is the final shield that can be unlocked. It has the highest durability of any shield, and a lower weight than the Metal Shield. However, these benefits are offset by the large resource requirement of polymer and crystal. It can be unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator.

  • Schützt beim Blocken vor frontalen Angriffen.

==Crossbow.png Fernkampf==

Steinschleuder[Bearbeiten | Quelltext bearbeiten]

Slingshot

The Slingshot is the first dedicated ranged weapon available to players. It is a short- to medium-range weapon that uses Stones for ammunition. Compared to other weapons, it is most notable for its ability to inflict Torpidity.png Torpidity, making it ideal for early survivors to knock out their targets.

  • Schaden: 14 (24 Betäubung)
  • Kann Gegner ausknocken

Boomerang[Bearbeiten | Quelltext bearbeiten]

Boomerang

Exclusive to Scorched Earth, the Boomerang is a ranged weapon available to players in the desert map and can be learned at level ? for ? engram points. It is a short- to medium-range weapon that can either be used as a melee weapon, or thrown as a ranged. Compared to most other weapon, it has both the ability of inflicting Torpidity.png Torpidity (higher with ranged), and a chance of breaking with every use which destroys the weapon. As such, it is recommended to carry several backup Boomerang when attacking creatures or players.

  • Schaden: 30 (42 Benommenheit) (Nahkampf), 30 (70 Benommenheit) (Fernkampf)
  • Hat eine Chance bei Benutzung abzubrechen
  • Kann Gegner ausknocken

Bola[Bearbeiten | Quelltext bearbeiten]

Bola

The primitive Bola roots players and wild dinosaurs in place for 30 seconds. You have to wait another 10 seconds before you can apply a new Bola to your target. The player or dino rooted will be incapable of moving, but immobilized players are forced into a prone stance and can still fire guns, shoot arrows or otherwise attack. Players caught by a Bola can also still jump, but will not be able to move.

  • Macht Gegner bewegungsunfähig
  • Funktioniert nicht bei allen Gegnern

Peitsche[Bearbeiten | Quelltext bearbeiten]

Whip

Exclusive to Scorched Earth, Whips are used for multiple purposes. It can be unlocked at level ? for ? engram points. Unlike most other weapons, Whips do not inflict Torpidity.png Torpidity, but reduce them.

  • Erntet Ressourcen von Pflanzen & zieht Gegenstände vom Boden in das Inventar.
  • Betäubt Gegner (Wenn 3 Sekunden aufgeladen)
  • Hat eine Chance von 40% Spieler zu entwaffnen, und zieht Spieler von Reit- & Flugtieren.
  • Reittiere laufen beim Benutzen schneller

Bogen[Bearbeiten | Quelltext bearbeiten]

Bow

The Wooden Bow can be learned and crafted at level ? for ? engram points. It can fire both Stone Arrows and Tranquilizer Arrows. Stone Arrows are used for killing, as they deal more damage. Tranquilizer Arrows deal reduced damage, but rapidly increase the Torpidity.png Torpidity of the victim, rendering them unconscious if it gets high enough. Unlike the Crossbow, the Wooden Bow cannot be fired underwater.

  • Schaden: 55 (Steinpfeil), 95 (+22 DoT) (Flammenpfeil), 20 (40 Benommenheit + 50 Benommenheit nach 4 Sekunden) (Betäubungspfeil)
  • Munition: Stone Arrow.png Steinpfeil, Flame Arrow (Scorched Earth).png Flame Arrow (Scorched Earth) oder Tranq Arrow.png Betäubungspfeil
  • Betäubungspfeile können Gegner ausknocken

Armbrust[Bearbeiten | Quelltext bearbeiten]

Crossbow

The Crossbow can be learned at level ? and costs ? engram points. It must be crafted and repaired at the Smithy.png Smithy. It uses the same arrows as the Bow, but sacrifices its rate of fire for increased damage. The Torpidity gain from using Tranquilizer Arrows is higher when using the Crossbow instead of the Bow. The Crossbow can also be fired underwater, making it valuable when taming or hunting Megalodon.png Megalodon, Plesiosaur.png Plesiosaur and Mosasaurus.png Mosasaurus.

Komposit Bogen[Bearbeiten | Quelltext bearbeiten]

Compound Bow

The Compound bow is an advanced bow that can fire armor-piercing Metal Arrow.png Metal Arrow in addition to other types of arrows. It is unlocked at level ? and requires ? Engram Points to be crafted in the Fabricator.png Fabricator. While the Compound Bow can fire all arrow types, it actually deals less damage than the Crossbow.png Crossbow when not firing Metal Arrows. Since torpidity gain from Tranq Arrow.png Tranquilizer Arrow scales with damage, it is less efficient than the Crossbow when attempting to knock foes unconscious.

  • Schaden: 55 (Steinpfeil), 20 (40 Benommenheit + 50 Benommenheit nach 4 Sekunden (Betäubungspfeil), 95 (+22 DoT) (Flammenpfeil), 202 (Metallpfeil)
  • Munition: Stone Arrow.png Steinpfeile, Tranq Arrow.png Betäubungspfeile, Flame Arrow (Scorched Earth).png Flame Arrow (Scorched Earth) , oder Metal Arrow.png Metallpfeile.
  • Betäubungspfeile können Gegner ausknocken und verursachen weniger Schaden

Harpunenschleuder[Bearbeiten | Quelltext bearbeiten]

Harpoon Launcher

The Harpoon Launcher is a very effective weapon for underwater combat and for knocking out sea creatures. It's not a viable weapon on land, as the projectiles will not travel very far. The Harpoon Launcher can fire Spear Bolt.png Spear Bolts as well as Tranq Spear Bolt.png Tranq Spear Bolts. It is unlockable at level ? and requires ? Engram Points. Craftable in the Smithy.png Smithy, but requires Polymer.png Polymer only craftable in a Fabricator.png Fabricator.

  • Schaden: 600 (Seerbolzen), 36 (216 Betäubung + 90 Betäubung nach 4 Sekunden) (Betäubungsspeer).
  • Munition: Spear Bolt.png Speerbolzen and Tranq Spear Bolt.png Betäubungsspeere.
  • Betäubungsspeere verursachte direkt hohe Betäubung, verursacht jedoch nur soviel Schaden wie eine Armbrust mit Betäubungspfeileni

==Pump-Action Shotgun.png Schusswaffen==

Revolver[Bearbeiten | Quelltext bearbeiten]

Simple Pistol

The Simple Pistol is the first gun that you will get access to at level ? with a cost of ? engram points. Though boasting less damage per shot than a charged bow-shot it can fire 6 shots before having to be reloaded. This enables for, with some preparation, to quickly dispatch weak-mid range opponents. Notably effective versus players unless they possess heavier armor.

Flinte[Bearbeiten | Quelltext bearbeiten]

Longneck Rifle

The Longneck Rifle is a lever action rifle that can be unlocked at level ? with a cost of ? engram points. The Longneck Rifle has the highest damage per shot of any gun in the game, however it also has a few drawbacks: It sways when using a Scope Attachment.png Scope Attachment, which can be reduced slightly by crouching and significantly by going prone, but the sway cannot be eliminated entirely. Also, the scope can not be used with tranquilizer darts, ammo type will switch to normal rounds when attached and the scope will automatically detach when darts are loaded. Rifles without a scope do not have any sway. It can only fire 1 round per reload with a very long reload time, and it uses the second most expensive ammo in the game, with the first being Simple Shotgun Ammo. It can also fire the Tranquilizer Dart which inflicts 221 torpidity to the target at 100% damage Longneck Rifle.

Schrotflinte[Bearbeiten | Quelltext bearbeiten]

Shotgun

The Shotgun is a close-combat alternative to the Longneck Rifle.png Longneck Rifle and is unlocked at level ? for ? engram points. While not nearly as accurate as the Longneck, and with very little range, its two barrels allow for two shots before reloading, and the bigger spread of its pellets means that you are more likely to damage a target. These features makes it superior to a Longneck at close range, but useless at a distance. Its ability to hit multiple targets at once with a good amount of damage make it best for close quarters combat, where quick target acquisition is necessary.


Hergestellte Pistole[Bearbeiten | Quelltext bearbeiten]

Fabricated Pistol

The Fabricated Pistol is a more advanced version of the Simple Pistol.png Simple Pistol. It can be crafted at level ? for ? engram points using a Fabricator.png Fabricator. Even though the Fabricated Pistol has the lowest damage of any gun in the game, it makes up for this by using the cheapest kind of ammunition in the game, possessing a larger magazine size than all guns, except the Assault Rifle.png Assault Rifle, and having no weapon sway which makes it easier to hit shots from a long distance.

Pumpgun[Bearbeiten | Quelltext bearbeiten]

Pump-Action Shotgun

The Pump-Action Shotgun is an upgraded version of the Shotgun.png Shotgun. While it is heavier and its damage is lower, it can fire more shots between reloads. It can be crafted at level ? for ? engram points using a Fabricator.png Fabricator. It can have any attachments put on, but like all guns in ARK, it can only have one at a time.

Sturmgewehr[Bearbeiten | Quelltext bearbeiten]

Assault Rifle

The Assault Rifle is a fully automatic ranged weapon that chambers 40 Advanced Rifle Bullet.png Advanced Rifle Bullet. It can be crafted at level ? for ? engram points using a Fabricator.png Fabricator. The Assault Rifle can unload a full magazine (40 shots) in just 5 seconds and has a reload time of 2.5 seconds. This means that it is able to fire 320 shots in 1 minute (including reload time). Damage wise this means that by firing a full magazine, you can inflict 1176 damage in just 5 seconds. If you continue firing for a full minute you can inflict 9408 damage, enough to take down just about any dinosaur in the game except the Giganotosaurus.

Scharfschützengewehr[Bearbeiten | Quelltext bearbeiten]

Fabricated Sniper Rifle

The Fabricated Sniper Rifle is a semi automatic sniper rifle that can be unlocked at level ? with a cost of ? engram points. It can fire 8 rounds per reload.

Flammenwerfer[Bearbeiten | Quelltext bearbeiten]

Flamethrower

Exclusive to Scorched Earth, Flamethrowers are available at level ? with a cost of ? engram points, crafted using a Fabricator.png Fabricator. While it does not allow attachment, it is useful in razing clusters of enemies.

  • Damage: 12-100
  • Entfesselt Flammen auf Gegner
  • Munition: Flamethrower Ammo (Scorched Earth).png Gastank

Charge Lantern[Bearbeiten | Quelltext bearbeiten]

Charge Lantern

Exclusive to Aberration, Charged Lantern is an equipment available at level ? with a cost of ? engram points, crafted using a Fabricator.png Fabricator. The weapon deals no damage to most creatures, but affects both Nameless and Reapers, being an effective weapon against them. It doubles as a place-able structure, emitting charged light within the vicinity to deters Nameless pack from emerging.

  • Verursacht keinen Schaden, schwächt jedoch Nameless.png Nameless und Reaper.png Reaper von ihrem Resistent- und Heilbonus
  • Munition: Charge Battery (Aberration).png Batterie



==Tek Rifle.png Tek Waffen==

Tek Gewehr[Bearbeiten | Quelltext bearbeiten]

Tek Rifle

The Tek Rifle fires explosive energy blasts at a quick rate of fire. It can be crafted using a Tek Replicator.png Tek Replicator if the players have unlock the Tekgrams. While firing, it consumes Element.png Element, each piece supplies the rifle with 50 shots. It does not need to be reloaded at any time, but when the rifle is fired for too long without a break, it will overheat and has to cool down before it can be used again. The Tek Rifle has a built-in scope lens that increases the sight range when activated, similar to the Scope Attachment.png Scope Attachment for lower-tier guns. The Tek Rifle scope also has a night vision function, allowing the scope to be used effectively at night.

  • Schaden: 150 (100 an Strukturen)
  • Munition: Element.png Element


Tek Granate[Bearbeiten | Quelltext bearbeiten]

Tek Grenade

The Tek Grenade is the final tier upgrade of Grenades. It can be crafted using a Tek Replicator.png Tek Replicator if the players have unlock the Tekgrams. When thrown, explodes in five seconds in explosive energy. Unlike Grenades however, it sticks to whatever it is thrown at, including creatures and players when thrown

  • Schaden: 300 (6 Meter Radius, Schaden hängt vom Ziel ab)

Tek Geschütz[Bearbeiten | Quelltext bearbeiten]

Tek Turret

The Tek Turret is a fully automatic turret which can automatically target and fire on enemy dinos or players(or both) within its range. While the the turret does not need any guidance like Auto Turret, it does not shoot towards explosives. It can be crafted using a Tek Replicator.png Tek Replicator if the players have unlock the Tekgrams.


Tek Schwert[Bearbeiten | Quelltext bearbeiten]

Tek Sword (Ragnarok)

Exclusive to Ragnarok and Extinction, the Tek Sword is a powerful and versatile melee weapon. It can be crafted using a Tek Replicator.png Tek Replicator if the players have unlock the Tekgrams. It delivers quicker and more power attacks than the Metal Sword, and can be wielded in tandem with a Shield of any type. When supplied with Element, it can cut through Metal, Tek structure and armor.


Tek Schild[Bearbeiten | Quelltext bearbeiten]

Tek Shield (Ragnarok)

Exclusive to Ragnarok and Extinction, the Tek Shield is the highest-tier shield with the highest durability. It can be crafted using a Tek Replicator.png Tek Replicator if the players have unlock the Tekgrams. When supplied with Element, any blocked projectiles or bullets shot towards the shield are reflected back towards the aggressor.

  • Schützt beim Blocken vor frontalen Angriffen.
  • Munition: Element.png Element
  • Reflektiert den Beschuss zum Gegner


Tek Railgun[Bearbeiten | Quelltext bearbeiten]

Tek Railgun (Aberration)

Exclusive to Aberration and Extinction, the Tek Railgun fires explosive plasma blasts at a huge range. It can be crafted using a Tek Replicator.png Tek Replicator if the players have unlock the Tekgrams. While firing, it consumes Element.png Element, each piece supplies the rifle with 2 shots. It does not need to be reloaded at any time, but when the railgun is fired, it will overheat and enters a long cooldown duration before it can be used again. The Tek Railgun has a built-in scope lens that increases the sight range when activated, similar to the Scope Attachment.png Scope Attachment, including heat-seeking. The Tek Rifle scope also has a Xray function, allowing the scope to detect any living beings behind walls, but it consumes the Element durability.

Tek Gravity Grenade[Bearbeiten | Quelltext bearbeiten]

Tek Gravity Grenade (Extinction)

Exclusive to Extinction, the Tek Gravity Grenade explodes gravitational pull around itself, but only after a few seconds from triggering the grenade. It can be crafted using a Tek Replicator.png Tek Replicator if the players have the Tekgram, but rather than defeating the boss, it can be learned directly as engram at level 79.

  • Schaden: /

==Scope Attachment.png Zubehör==

Attachments can be added to some weapons. To (de-)activate them press N, double-tab R or double-tab Xbox: X on the Xbox.

Taschenlampe[Bearbeiten | Quelltext bearbeiten]

Flashlight

The Flashlight Attachment is a useful device to be attached to your secondary. Unlike the Torch.png Torch, it does not lose durability over time but it does have only a front viewing arch which makes you have to aim to wherever you want to shine your light on. In order to activate just drag this attachment to your chosen weapon, drag the weapon to a specific quick-slot, select the number you put the weapon with the attachment in and activate the flashlight on. You are required to reactivate it on each time you switch between tools, items and action such as inventory. It can be unlocked at level ? and costs ? engram points and crafted in the Fabricator.png Fabricator. Supported by the Simple Pistol.png Simple Pistol, Longneck Rifle.png Longneck Rifle, Fabricated Pistol.png Fabricated Pistol, Assault Rifle.png Assault Rifle, Pump-Action Shotgun.png Pump-Action Shotgun, and Fabricated Sniper Rifle.png Fabricated Sniper Rifle.

  • Erzeugt Licht

Holo-Scope[Bearbeiten | Quelltext bearbeiten]

Holo-Scope

The Holo-Scope Attachment allows the player to see the name and level of a player or dinosaur at a distance if attached to a firearm, just like the spyglass. It also adds a crosshair to aim while not sighted in. The Holo-scope also has night vision. It can be unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator. Supported by the Fabricated Pistol.png Fabricated Pistol, Assault Rifle.png Assault Rifle and the Pump-Action Shotgun.png Pump-Action Shotgun.

  • Ermöglicht Heranzoomen, ein Fadenkreuz und Informationen zur Kreatur

Laser[Bearbeiten | Quelltext bearbeiten]

Laser

The Laser Attachment adds a red dot that to the interface that shows where the weapon is aimed at when equipped to a firearm. Like the Flashlight Attachment.png Flashlight Attachment, it can be switched on and off by pressing N. It can be unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator. Supported by the Simple Pistol.png Simple Pistol, Longneck Rifle.png Longneck Rifle, Fabricated Pistol.png Fabricated Pistol, Assault Rifle.png Assault Rifle, Pump-Action Shotgun.png Pump-Action Shotgun, and Fabricated Sniper Rifle.png Fabricated Sniper Rifle.

  • Erzeugt einen Laser zur Verbesserung der Treffischerheit

Scope[Bearbeiten | Quelltext bearbeiten]

Scope

The Scope Attachment allows for increased sight range and accuracy when attached to a firearm. It is the first attachment that can be unlocked, at level ? for ? engram points. It is craftable in the Smithy.png Smithy. Supported by the Simple Pistol.png Simple Pistol, Longneck Rifle.png Longneck Rifle (normal ammo only, not with Tranq darts), Fabricated Pistol.png Fabricated Pistol and Pump-Action Shotgun.png Pump-Action Shotgun.

  • Ermöglicht Heranzoonen an den Gegner

Schalldämpfer[Bearbeiten | Quelltext bearbeiten]

Silencer

The Silencer Attachment can be attached to firearms to reduce their firing noise. However, since it still provides a death message to players allied to your target and alerts wild animals of your presence, it is nearly useless. Supported by the Simple Pistol.png Simple Pistol, Longneck Rifle.png Longneck Rifle, Fabricated Pistol.png Fabricated Pistol, Assault Rifle.png Assault Rifle, and Fabricated Sniper Rifle.png Fabricated Sniper Rifle.

  • Ermöglicht leiseres Schießen

==Grenade.png Explosives==

Granate[Bearbeiten | Quelltext bearbeiten]

Grenade

The grenade is the first explosive you can unlock, being available at level ? for ? engram points. It is crafted in the Smithy.png Smithy. It explodes five seconds after being thrown. Its damage and radius makes it particularly useful against grouped up enemies such as Spider.png Spider, Titanoboa.png Titanoboa, and Scorpion.png Scorpion.

  • Schaden: 150 (6 Meter Radius, Schaden hängt vom Ziel ab)

Cluster Grenade[Bearbeiten | Quelltext bearbeiten]

Cluster Grenade

Exclusive to Scorched Earth, The cluster grenade is a step forward from the regular grenade, being available at level ? for ? engram points. It is crafted in the Fabricator.png Fabricator. It explodes into six explosive shrapnels five seconds after being thrown.

  • Schaden: / (6 Meter Radius, Schaden hängt vom Ziel ab)

Improvisierter Sprengsatz[Bearbeiten | Quelltext bearbeiten]

Improvised Explosive Device

The Improvised Explosive Device, or IED is the second explosive, unlocked at level ? for ? engram points. Unlike the thrown Grenade.png Grenade, it can be placed in pairs to create traps. The IED can be triggered by anyone crossing the tripwire, including the creator and tribe members. The creator and tribe members can however unwire a paired device from the radial options menu. Unwired devices can be picked up and replaced.

  • Schaden 250 (4 Meter Radius, Schaden hängt vom Ziel ab)

C4 Sprengladung[Bearbeiten | Quelltext bearbeiten]

C4 Charge

The C4 Charge is unlocked at level ? for ? engram points, and the C4 Remote Detonator.png C4 Remote Detonator for ? engram points. Both are crafted in the Fabricator.png Fabricator. It sticks to whatever it is thrown at, including creatures and players, and is detonated by using alt-fire (default Right Mousebutton) while holding a C4 Remote Detonator.png C4 Remote Detonator.

  • Schaden: 650 (2 Meter Radius, Schaden hängt vom Ziel ab)

Raketenwerfer[Bearbeiten | Quelltext bearbeiten]

Rocket Launcher

The rocket launcher is one of the most expensive weapons to craft. It is unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator. Its use is to fire the Rocket Propelled Grenade.png Rocket Propelled Grenade. It has a small falloff, much like the bow.

Unterwassermine (zielsuchend)[Bearbeiten | Quelltext bearbeiten]

Homing Underwater Mine

The Homing Underwater Mine is unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator. It homes in on enemies and explodes on contact. It is the most expensive explosive device.

  • Schaden: 2000

Spezies Z Frucht[Bearbeiten | Quelltext bearbeiten]

Oil Jar

Exclusive to Aberration, Plant Species Z fruit is a natural explosive. It can be obtained by harvesting ones grown in a Large Crop Plot.png Large Crop Plot. Plant Species Z Seed (Aberration).png Plant Species Z Seed are found from green bulb bush in the underground. Upon throwing the fruit, it explodes on contact, blinding anyone within the vicinity.

  • Macht den Gegner für 8 Sekunden Blind und Taub

==Minigun Turret.png Geschütze==

Automatisches Geschütz[Bearbeiten | Quelltext bearbeiten]

Auto Turret

The Auto Turret is a fully automatic turret which can automatically target and fire on enemy dinos or players(or both) within its range. The fact that the turret does not need any guidance makes it an invaluable resource to defend against raiding, whilst your tribe is offline. It is unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator.

Schweres Turmgeschütz[Bearbeiten | Quelltext bearbeiten]

Heavy Auto Turret

The Heavy Auto Turret is an upgraded automatic turret which can automatically target and fire on enemy dinos or players(or both) within its range. The fact that the turret does not need any guidance makes it an invaluable resource to defend against raiding, whilst your tribe is offline. It is unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator. Unlike regular Auto Turret however, it utilize four bullets rather than one per shot, but it has a longer durability.

Ballista Turret[Bearbeiten | Quelltext bearbeiten]

Ballista Turret

The Ballista Turret is the first player-controlled weapon to be introduced. It is a non-explosive weapon that is able to damage stone structures and it is able to fire underwater, making it extremely valuable on servers with advanced engrams disabled. It is unlocked at level ? for ? engram points and crafted in the Smithy.png Smithy.

Katapultgeschütz[Bearbeiten | Quelltext bearbeiten]


Catapult Turret

The Catapult Turret is the second player-controlled weapon to be introduced. It is a non-explosive weapon that is able to damage stone structures, making it extremely valuable on servers with advanced engrams disabled. It has a very large downward arc, so it should be aimed well above the target. It is unlocked at level ? for ? engram points and crafted in the Smithy.png Smithy.

Minigun Turret[Bearbeiten | Quelltext bearbeiten]

Minigun Turret

The Minigun Turret is the third player-controlled weapon to be introduced. With its extreme rate of fire and lack of reload, it can be fired until its ammo has been depleted. It is unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator.

Pflanzenspezies X[Bearbeiten | Quelltext bearbeiten]

Plant Species X

Plant Species X is a defensive plant that is grown in a Large Crop Plot.png Large Crop Plot. Plant Species X Seed.png Plant Species X Seed are found from rose-like bushes in the swamp. Once fully grown it is controlled the same way as the Auto Turret.png Auto Turret, with settings for range and targeting. It fires glowing green spores that have similar damage characteristics as Dilo spit, both slowing and blinding the target. When damaged, the plant will regain 3HP every second.

Kanone[Bearbeiten | Quelltext bearbeiten]

Cannon

The Cannon is the fifth player-controlled weapon to be introduced. It is a stationary turret used to fire Cannon Ball.png Cannon Balls. It is used almost exclusively for siege warfare. To aim, the degrees of attack can be changed in 5% steps. There is little to no real time control, making it very difficult to hit a moving target. It is unlocked at level ? for ? engram points and crafted in the Smithy.png Smithy

Rocket Turret[Bearbeiten | Quelltext bearbeiten]

Rocket Turret

The Rocket Turret is the fourth player-controlled weapon to be introduced. Due to its cost and the expense of its ammunition it is rarely used. It is unlocked at level ? for ? engram points and crafted in the Fabricator.png Fabricator.

  • Schaden:1000
  • Munition: Rocket Propelled Grenade.png Raketen
  • Health: 7.000

==Large Bear Trap.png Fallen==

Rauchgranate[Bearbeiten | Quelltext bearbeiten]

Smoke Grenade

The Smoke Grenade, like the regular Grenade.png Grenade, explodes 5 seconds after being thrown. However, it does not deal damage. Instead, it covers a large area in thick smoke which decreases visibility. It can be unlocked at level ? for ? engram points.

  • Verringert die Sichtbarkeit

Giftgasgranate[Bearbeiten | Quelltext bearbeiten]

Poison Grenade

The Poison Grenade explodes 2.5 seconds after being thrown. However, it does not deal damage. Instead, it covers a large area in poisonous smoke which rapidly increases the torpidity of anyone standing in its radius. It only works on humans, therefor useless for taming. It can be unlocked at level ? for ? engram points.

  • Verringert die Sichtbarkeit
  • Verursacht Torpidity.png Benommenheit (Nur an Spielern)

Stolperdraht Alarmanlage[Bearbeiten | Quelltext bearbeiten]

Tripwire Alarm Trap

The Tripwire Alarm Trap is a single-use trap that emits a loud noise when triggered. It is set up by placing two of the traps down fairly near each other, like an Improvised Explosive Device.png Improvised Explosive Device. This is a really useful way of keeping track of anyone trying to trespass on your land, however the uses on PvE servers are very limited. You can set your own trap off if you aren't careful, exhausting their use. It can be unlocked at level ? for ? engram points.

  • Benachrichtigt über Eindringlinge

Stolperdraht Betäubungsfalle[Bearbeiten | Quelltext bearbeiten]

Tripwire Narcotic Trap

The Tripwire Narcotic Trap is a single-use trap that emits narcotic gas when triggered. It is set up by placing two of the traps down fairly near each other, like an Improvised Explosive Device.png Improvised Explosive Device. It can easily knock out players and creatures, but creatures knocked out by it are not tamable. However, it can still be used to raise the torpidity of a creature and allow it to be tamed as long as it is knocked out by a Tranq Arrow.png Tranquilizer Arrow. It can be unlocked at level ? for ? engram points.

Bärenfalle[Bearbeiten | Quelltext bearbeiten]

Bear Trap

The Bear Trap is an item used to temporarily immobilize humans and small creatures. When a creature gets trapped, durability slowly depletes. With a total durability of 100 this takes some time to let go. It can be unlocked at level ? for ? engram points and crafted in the Smithy.png Smithy.

  • Macht kleine Kreaturen und Spieler vorübergehend bewegungsunfähig.
  • Wenn man in seiner eigenen Bärenfalle gefangen ist, muss man warten, bis diese abläuft.

Große Bärenfalle[Bearbeiten | Quelltext bearbeiten]

Large Bear Trap

The Large Bear Trap is an item used to temporarily immobilize larger creatures. When a creature gets trapped, durability slowly depletes. With a total durability of 100 this takes some time to let go. It can be unlocked at level ? for ? engram points and crafted in the Smithy.png Smithy.

  • Macht große Kreaturen vorübergehend bewegungsunfähig.

Ölkrug[Bearbeiten | Quelltext bearbeiten]

Oil Jar

Exclusive to Scorched Earth, Oil Jar is an item used to make a trail of flammable material upon throwing it, making the area susceptible to fire damages. It can be unlocked at level ? for ? engram points.

  • Macht den betroffenen Bereich entzündbar.

Pflanzenspezies Y Falle[Bearbeiten | Quelltext bearbeiten]

Plant Species Y Trap

Exclusive to Scorched Earth and much like Bear trap, Plant Species Y Trap is an item used to temporarily immobilize humans and small creatures. When a creature gets trapped, durability slowly depletes. With a total durability of 100 this takes some time to let go. It can be obtained by harvesting ones grown in a Large Crop Plot.png Large Crop Plot. Plant Species Y Seed (Scorched Earth).png Plant Species Y Seed are found from large purple flower plant or occasionally other flowers in the desert.

  • Macht kleine Kreaturen und Spieler vorübergehend bewegungsunfähig.

Kryokapsel[Bearbeiten | Quelltext bearbeiten]

Cryopod (Extinction)

Exclusive to Extinction, Cryopod is an item used to freeze and thaw dinos inside, saving and quickly deploy them when and where needed. Once used however, it will cause the player to undergo a Cryo Cooldown, in which if another creature is thawed out, it will enter Cryo Sickness state, causing any damage taken to be received 10 times, and cannot be frozen again until it wakes up. Babies can be frozen to preserve their existence, which pauses the imprint timer. This is very useful for raising dinos since the maturation can be paused at any time, making it much easier to get that 100% imprint bonus that players strive for when breeding, giving them increased stats, damage output and damage reduction. Cryopods are given a 30 day decay timer upon creation or obtaining, but can be recharged by placing them inside a powered Cryofridge.png Cryofridge Extinction Icon.png.

  • Friert Dinos für eine Zeit lang ein.
  • Kann in den Raum geworfen werden, um den Dino freizulassen.
  • Verdirbt nach 30 Tagen. Kann in der Cryofridge.png Kryokammer augeladen werden.

Scout Remote[Bearbeiten | Quelltext bearbeiten]


Scout Remote (Extinction)

Exclusive to Extinction, Scout Remote is an item used to deploy Scout.png Scout out. It can be used as a remote viewer, allowing players to view within safe distance and marking any viable targets, even causing the voice chat to appear from the scout instead. This requires at least 20 Element Dust.png Element Dust and more to deploy and maintain, but are very fragile.